DisneyToon Studios

Planes: Vitaminamulch Air Spectacular (2014) - CG Supervisor

  • Supervised vendor production of 30 minute CG short.
  • Supervised 6 in-house Previz artists.
  • Collaborated with Previz lead on developing efficient, multi-resolution sets for Previz and animation.
  • Facilitated the transfer of fire and foliage libraries and cloud effects elements to vendor.

Planes: Fire & Rescue Shorts (2014) - CG Supervisor

  • Supervised vendor production of 4 one minute CG shorts.
  • Supervised 4 in-house Previz artists.
  • Converted all foliage and RIB setup and set referencing for transfer to vendor.

Planes: Fire & Rescue (2014) - Modeling & Rigging Lead

  • CG film.
  • In-house lead to vendor modeling and rigging teams.
  • Supervised 3 in-house modelers.
  • Advanced the character mouth rig to utilize a jaw joint as well as blendshapes.
  • Rigged multiple character jaws.
  • Contributed to the development of tree rigs to utilize noise functions for dynamics.

The Pirate Fairy (2014) - Modeling & Rigging Lead

  • CG film.
  • In-house lead to vendor modeling and rigging teams.
  • Supervised 2 in-house modelers.
  • Oversaw development of new standard character mesh with enhanced detail and improved poly layout.
  • Contributed to the development of 2.5 d set elements with projected texture on raised geometry.

Planes (2013) - Modeling & Rigging Lead

  • CG film.
  • In-house lead to vendor modeling and rigging teams.
  • Supervised 3 in-house modelers.
  • Developed prototype facial rig including mouth poly layout and rigging and eyeball and eyelid rigs.
  • Developed multiple tools for Previz Department including speed and height indicators.
  • Contributed to the development of the Drive Tool, an animator friendly system for vehicle characters.

Secret of the Wings (2012) - Modeling & Rigging Lead

  • CG film.
  • In-house lead to vendor modeling and rigging teams.
  • Supervised in-house modeler.

Pixie Hollow Games (2011) - Modeling & Rigging Lead

  • 30 minute CG TV special.
  • In-house lead to vendor modeling and rigging teams.
  • Supervised in-house modeler.
  • Developed multiple unique vehicle rigs.
  • Developed animator friendly leap-frog rig.
  • Developed animator friendly dragonfly waterski rig.

XtrackrZ

Bop-a-Lots (2006) - CG Supervisor

  • 40 minute children's CG DVD.
  • Freelance project that I partnered on with XtrackrZ as the vendor for Wonderfun.
  • Developed the pipeline and asset structure for the project.
  • Rigged and surfaced all three characters.
  • Modeled and surfaced various props.
  • Keyframe animated all facial performances.
  • Cleaned-up all prop and body motion capture data.

The Jim Henson Company

Sid the Science Kid (2008 - 2010) - CG Supervisor

  • 40 episode children's CG TV series on PBS.
  • Setup character, prop, set, cloth, hair and cleanup pipelines.
  • Developed standardized character meshes and rigs.
  • Created unique Maya interfaces and artist tool sets with extensive suite of MEL scripts.
  • Created hair and cloth setups for characters.
  • Managed 20+ artists.

Musical Mornings (2007) - CG Supervisor & Character Rigger

  • CG interstitial segments for PBS Kids Sprout TV channel.
  • Rigged cuckoo clock/bird character for real-time puppeteer performance capture.

TJ Berrytales (2007) - Character Supervisor

  • 30 minute children's CG DVD.
  • Supervised rigging and cleanup on all characters.
  • Developed a single character mesh/rig that was adapted for all bear characters.

Nightmares and Dreamscapes: From the Stories of Stephen King, "Battleground" (2006) - Performance Animation Supervisor

  • VFX for live action TV.
  • Rigged little green army men, jeep and helicopter for performance capture.
  • Managed the real-time pipeline.

Frances (2005) - Performance Animation Supervisor

  • 6 episode children's CG TV series.
  • Rigged multiple badger characters.
  • Managed the real-time character pipeline.

Muppet's Wizard of Oz (2005) - Performance Animation Supervisor

  • VFX for live action movie.
  • Rigged multiple CG characters for real-time puppeteer performance capture.

Are We There Yet? (2005) - Performance Animation TD

  • VFX for live action movie.
  • Adapted bobblehead character rig for real-time puppeteer performance capture.

Farscape: The Peacekeeper Wars (2004) - Performance Animation TD

  • VFX for live action movie.
  • Rigged the Bishan CB character for real-time puppeteer performance capture.

Dick Clark's New Years Rockin' Eve (2004) - Performance Animation TD

  • Live broadcast.
  • Adapted m&m's character rigs for real-time puppeteer performance.

Kermit's Swamp Years (2002) - Performance Animation TD

  • VFX for live action movie.
  • Rigged the Horace 'D Fly character for real-time puppeteer performance capture.